Pilot 2 fix, Müllsacklimit auf 40
This commit is contained in:
@@ -560,7 +560,8 @@ namespace ReallifeGamemode.Server.Events
|
||||
player.TriggerEvent("renderTextOnScreen", "Steige nun in eines der Fahrzeuge und starte den Motor mit der Taste 'N'.");
|
||||
return;
|
||||
}
|
||||
} else if (nearestJobPoint.jobId == 3 && player.GetUser().JobId == 3)
|
||||
}
|
||||
else if (nearestJobPoint.jobId == 3 && player.GetUser().JobId == 3)
|
||||
{
|
||||
if (nearestJobPoint.Skill < 300 && player.GetUser().PilotSkill >= 0)
|
||||
{
|
||||
@@ -578,11 +579,6 @@ namespace ReallifeGamemode.Server.Events
|
||||
return;
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
player.SendChatMessage("~y~[JOB] ~r~Dein Skilllevel ist noch zu niedrig.");
|
||||
return;
|
||||
}
|
||||
if (nearestJobPoint.Skill >= 300 && player.GetUser().PilotSkill >= 300)
|
||||
{
|
||||
if (job.GetUsersInJob().Contains(player))
|
||||
@@ -598,7 +594,7 @@ namespace ReallifeGamemode.Server.Events
|
||||
player.TriggerEvent("renderTextOnScreen", "Steige nun in eines der Flugzeuge und starte den Motor mit der Taste 'N'.");
|
||||
return;
|
||||
}
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
player.SendChatMessage("~y~[JOB] ~r~Dein Skilllevel ist noch zu niedrig.");
|
||||
|
||||
@@ -19,7 +19,7 @@ namespace ReallifeGamemode.Server.Job
|
||||
|
||||
public override bool NeedVehicleToStart => false;
|
||||
|
||||
const int MAX_BAG = 50;
|
||||
const int MAX_BAG = 40;
|
||||
|
||||
public RefuseCollectorJob()
|
||||
{
|
||||
|
||||
Reference in New Issue
Block a user