From 5364ddff59fd67f381f10d3bae33b2271ea9110e Mon Sep 17 00:00:00 2001 From: "michael.reiswich" Date: Fri, 2 Apr 2021 20:34:14 +0200 Subject: [PATCH] headshot raus? --- ReallifeGamemode.Client/util/weapondamage.ts | 8 ++++++++ ReallifeGamemode.Server/Business/AdminDealerBusiness.cs | 1 + ReallifeGamemode.Server/Events/Login.cs | 1 + 3 files changed, 10 insertions(+) diff --git a/ReallifeGamemode.Client/util/weapondamage.ts b/ReallifeGamemode.Client/util/weapondamage.ts index 49a7abe4..63877970 100644 --- a/ReallifeGamemode.Client/util/weapondamage.ts +++ b/ReallifeGamemode.Client/util/weapondamage.ts @@ -81,6 +81,14 @@ mp.game.invoke("0x4A3DC7ECCC321032", player, meelemodifier); //mp.gui.chat.push("Modifier: " + modifier + "MeeleModifier: " + meelemodifier); }); + + mp.events.add("entityStreamIn", (entity) => { + if (entity.type === "player") { + entity.setSuffersCriticalHits(false); + } + }); + + /*mp.events.add('playerWeaponShot', (targetPosition, targetEntity) => { for (var x in this.weaponAmmo) { if (this.weaponAmmo[x].id != this.currentWeapon) { diff --git a/ReallifeGamemode.Server/Business/AdminDealerBusiness.cs b/ReallifeGamemode.Server/Business/AdminDealerBusiness.cs index 21db1742..1800af8a 100644 --- a/ReallifeGamemode.Server/Business/AdminDealerBusiness.cs +++ b/ReallifeGamemode.Server/Business/AdminDealerBusiness.cs @@ -16,6 +16,7 @@ namespace ReallifeGamemode.Server.Business public override int? BlipSprite => 225; + public override void Load() { } diff --git a/ReallifeGamemode.Server/Events/Login.cs b/ReallifeGamemode.Server/Events/Login.cs index 7f4951a5..9db87c76 100644 --- a/ReallifeGamemode.Server/Events/Login.cs +++ b/ReallifeGamemode.Server/Events/Login.cs @@ -63,6 +63,7 @@ namespace ReallifeGamemode.Server.Events player.SetData("duty", false); player.SetData("Adminduty", false); player.TriggerEvent("SERVER:SET_HANDMONEY", user.Handmoney, 0); + player.TriggerEvent("headshotoff"); Gangwar.Gangwar.loadPlayer(player); if (user.FactionLeader) {