diff --git a/Server/Events/Connect.cs b/Server/Events/Connect.cs index 63053ad1..2a903747 100644 --- a/Server/Events/Connect.cs +++ b/Server/Events/Connect.cs @@ -30,8 +30,6 @@ namespace reallife_gamemode.Server.Events player.Position = new Vector3(-1883.736, -781.4911, -10); player.FreezePosition = true; - NAPI.Util.ConsoleOutput(player.SocialClubName); - using (var dbContext = new DatabaseContext()) { if(!dbContext.WhitelistEntries.Any(w => w.SocialClubName.ToLower() == player.SocialClubName.ToLower()))