fix
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@@ -1,4 +1,4 @@
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using System;
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using System;
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using System.Collections.Generic;
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using System.Linq;
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using GTANetworkAPI;
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@@ -1488,7 +1488,7 @@ namespace ReallifeGamemode.Server.Commands
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foreach (var managedClient in peopleInRange)
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{
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if (!managedClient.IsLoggedIn()) return;
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if (!managedClient.IsLoggedIn()) continue;
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if (!managedClient.HasData("isDead") || managedClient.GetData("isDead") == false) continue;
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playerRevided++;
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