Some improvements
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@@ -69,7 +69,7 @@ mp.events.add("toggleUi", (show) => {
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//}
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mp.events.add("updateMoney", (money) => {
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playerMoney = money;
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playerMoney = money.toLocaleString("de-DE", { minimumFractionDigits: 0 });
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});
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mp.events.add("render", () => {
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@@ -22,6 +22,7 @@ namespace reallife_gamemode.Server.Events
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[ServerEvent(Event.PlayerDeath)]
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public void OnPlayerDeath(Client player, Client killer, uint reason)
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{
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if (!player.IsLoggedIn()) player.Kick();
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player.SetData("isDead", true);
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if (player.GetUser().IsAdmin(AdminLevel.ADMIN) == true)
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@@ -28,7 +28,10 @@ namespace reallife_gamemode.Server.Events
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{
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Name = player.Name,
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SocialClubName = player.SocialClubName,
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Password = NAPI.Util.GetHashSha256(password)
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Password = NAPI.Util.GetHashSha256(password),
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PositionX = Main.DEFAULT_SPAWN_POSITION.X,
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PositionY = Main.DEFAULT_SPAWN_POSITION.Y,
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PositionZ = Main.DEFAULT_SPAWN_POSITION.Z
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};
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dbContext.Users.Add(user);
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@@ -12,7 +12,7 @@ namespace reallife_gamemode.Server.Extensions
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}
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public static string ToMoneyString(this int money)
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{
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return string.Format(Main.SERVER_CULTURE, "{0:C0}", money).Replace('€', '$');
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return "$" + string.Format(Main.SERVER_CULTURE, "{0:C0}", money).Replace("€", "");
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}
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}
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}
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