Clothe Shop finished

This commit is contained in:
Lukas Moungos
2020-01-30 21:36:40 +01:00
parent 834c5cb22d
commit 559c45b401
45 changed files with 4443 additions and 18098 deletions

View File

@@ -148,6 +148,7 @@ namespace ReallifeGamemode.Server.Events
WeaponPoint nearestWeapon = PositionManager.WeaponPoints.Find(w => w.Position.DistanceTo(player.Position) <= 1.5 && w.FactionId == user.FactionId);
JailReleasePoint nearestJailReleasePoint = PositionManager.JailReleasePoints.Find(j => j.Position.DistanceTo(player.Position) <= 1.5 && (user.FactionId == 1 || user.FactionId == 3) && user.GetData<bool>("duty"));
ElevatorPoint nearestElevatorPoint = PositionManager.ElevatorPoints.Find(e => e.Position.DistanceTo(player.Position) <= 1.5 && (user.FactionId == 1 || user.FactionId == 3));
ShopPoint nearestShopPoint = PositionManager.ShopPoints.Find(s => s.Position.DistanceTo(player.Position) <= 1.5 && (!user.GetData<bool>("duty")));
if (nearestDuty != null)// Duty Point
{
var nameTagColor = new Color(0, 0, 0);
@@ -325,6 +326,10 @@ namespace ReallifeGamemode.Server.Events
}
player.TriggerEvent("showElevatorMenu", JsonConvert.SerializeObject(stages.ToArray()));
}
if(nearestShopPoint != null)
{
nearestShopPoint.clotheShop.LoadShopNUI(player);
}
if (user.FactionLeader)
{
player.TriggerEvent("CLIENT:StartGangwar");