NoobSpawn, NoobSpawnRollerSystem

This commit is contained in:
Mac_Slash
2020-04-24 02:39:07 +02:00
parent 3258f68e76
commit 55a9383052
7 changed files with 194 additions and 4 deletions

View File

@@ -1,18 +1,21 @@
using System;
using System.Collections.Generic;
using System.Text;
using System.Timers;
using GTANetworkAPI;
using ReallifeGamemode.Database.Entities;
using ReallifeGamemode.Server.Extensions;
using ReallifeGamemode.Server.Types;
using ReallifeGamemode.Server.Util;
using ReallifeGamemode.Server.WeaponDeal;
using ReallifeGamemode.Server.Managers;
namespace ReallifeGamemode.Server.Events
{
public class EnterVehicleAttempt : Script
{
public static GTANetworkAPI.Vehicle Roller;
[ServerEvent(Event.PlayerEnterVehicleAttempt)]
public void OnPlayerEnterVehicleAttempt(Player player, GTANetworkAPI.Vehicle vehicle, sbyte seat)
{
@@ -69,7 +72,125 @@ namespace ReallifeGamemode.Server.Events
}
else if (player.IsAdminDuty())
{
player.SendNotification("~g~Freie Fahrt!", true);
}
}
if (vehicle.GetServerVehicle() is NoobSpawnVehicle nsVeh)
{
if (!player.IsAdminDuty())
{
if (player.GetUser().PlayedMinutes > 1800)
{
player.StopAnimation();
player.SendNotification("~r~Du hast schon über 30 Spielstunden!", true);
return;
}
if(player.GetData<bool>("HatNoobSpawnVehicle") == true)
{
player.StopAnimation();
player.SendNotification("~r~Du hast bereits einen Roller!", true);
return;
}
else
{
Random rnd = new Random();
int spawn = rnd.Next(1, 3);
ServerVehicle nsSVeh = VehicleManager.GetServerVehicleFromVehicle(vehicle);
player.WarpOutOfVehicle();
ServerVehicleExtensions.Spawn(nsSVeh, vehicle);
var model = vehicle.Model;
//player.SendChatMessage($"{model}");
switch (spawn)
{
case 1:
{
if (model == 2452219115) //Faggio
{
Roller = NAPI.Vehicle.CreateVehicle(2452219115, new Vector3(-1024.4227294921875, -2697.9541015625, 13.218425750732422), 106.366f, 130, 130, engine: true);
Roller.SetData("NoobSpawnVehicle", true);
player.SetData("HatNoobSpawnVehicle", true);
player.SetIntoVehicle(Roller.Handle, 0);
Roller.EngineStatus = true;
VehicleStreaming.SetEngineState(Roller, true);
VehicleStreaming.SetLockStatus(Roller, false);
}
if (model == 55628203) //Faggio2
{
Roller = NAPI.Vehicle.CreateVehicle(55628203, new Vector3(-1024.4227294921875, -2697.9541015625, 13.218425750732422), 106.366f, 130, 130, engine: true);
Roller.SetData("NoobSpawnVehicle", true);
player.SetData("HatNoobSpawnVehicle", true);
player.SetIntoVehicle(Roller.Handle, 0);
Roller.EngineStatus = true;
VehicleStreaming.SetEngineState(Roller, true);
VehicleStreaming.SetLockStatus(Roller, false);
}
if (model == 3005788552) //Faggio3
{
Roller = NAPI.Vehicle.CreateVehicle(3005788552, new Vector3(-1024.4227294921875, -2697.9541015625, 13.218425750732422), 106.366f, 130, 130, engine: true);
Roller.SetData("NoobSpawnVehicle", true);
player.SetData("HatNoobSpawnVehicle", true);
player.SetIntoVehicle(Roller.Handle, 0);
Roller.EngineStatus = true;
VehicleStreaming.SetEngineState(Roller, true);
VehicleStreaming.SetLockStatus(Roller, false);
}
break;
}
case 2:
{
if (model == 2452219115) //Faggio
{
Roller = NAPI.Vehicle.CreateVehicle(2452219115, new Vector3(-1013.8352661132812, -2704.135498046875, 13.218762397766113), -164.867f, 130, 130, engine: true);
Roller.SetData("NoobSpawnVehicle", true);
player.SetData("HatNoobSpawnVehicle", true);
player.SetIntoVehicle(Roller.Handle, 0);
Roller.EngineStatus = true;
VehicleStreaming.SetEngineState(Roller, true);
VehicleStreaming.SetLockStatus(Roller, false);
}
if (model == 55628203) //Faggio2
{
Roller = NAPI.Vehicle.CreateVehicle(55628203, new Vector3(-1013.8352661132812, -2704.135498046875, 13.218762397766113), -164.867f, 130, 130, engine: true);
Roller.SetData("NoobSpawnVehicle", true);
player.SetData("HatNoobSpawnVehicle", true);
player.SetIntoVehicle(Roller.Handle, 0);
Roller.EngineStatus = true;
VehicleStreaming.SetEngineState(Roller, true);
VehicleStreaming.SetLockStatus(Roller, false);
}
if (model == 3005788552) //Faggio3
{
Roller = NAPI.Vehicle.CreateVehicle(3005788552, new Vector3(-1013.8352661132812, -2704.135498046875, 13.218762397766113), -164.867f, 130, 130, engine: true);
Roller.SetData("NoobSpawnVehicle", true);
player.SetData("HatNoobSpawnVehicle", true);
player.SetIntoVehicle(Roller.Handle, 0);
Roller.EngineStatus = true;
VehicleStreaming.SetEngineState(Roller, true);
VehicleStreaming.SetLockStatus(Roller, false);
}
break;
}
}
}
}
else if (player.IsAdminDuty())
{
}
}
if (vehicle.HasData("NoobSpawnVehicle"))
{
if (!player.IsAdminDuty())
{
if (player.GetUser().PlayedMinutes > 1800)
{
player.StopAnimation();
player.SendNotification("~r~Du hast schon über 30 Spielstunden!", true);
return;
}
else
{
ExitVehicle.timerNoobRollerRespawn.Stop();
vehicle.SetData("NoobSpawnVehicleTimer", false);
}
}
}
}