diff --git a/ReallifeGamemode.Server/Commands/AdminCommands.cs b/ReallifeGamemode.Server/Commands/AdminCommands.cs index 7cfdd5bb..aa6f2317 100644 --- a/ReallifeGamemode.Server/Commands/AdminCommands.cs +++ b/ReallifeGamemode.Server/Commands/AdminCommands.cs @@ -1,4 +1,4 @@ -using System; +using System; using System.Collections.Generic; using System.Linq; using GTANetworkAPI; @@ -135,11 +135,11 @@ namespace ReallifeGamemode.Server.Commands if (!UserHelper.dutyAdmins.Contains(player)) { UserHelper.dutyAdmins.Add(player); - ChatService.Broadcast("~y~" + player.Name + " hat sich zum Support angemeldet"); + ChatService.Broadcast("~g~** " + player.Name + " hat sich zum Support angemeldet"); } else { UserHelper.dutyAdmins.Remove(player); - ChatService.Broadcast("~y~" + player.Name + " hat sich vom Support abgemeldet"); + ChatService.Broadcast("~r~** " + player.Name + " hat sich vom Support abgemeldet"); } } diff --git a/ReallifeGamemode.Server/Report/Report.cs b/ReallifeGamemode.Server/Report/Report.cs index 1a6b7b01..dfcde7c4 100644 --- a/ReallifeGamemode.Server/Report/Report.cs +++ b/ReallifeGamemode.Server/Report/Report.cs @@ -1,4 +1,4 @@ -using GTANetworkAPI; +using GTANetworkAPI; using ReallifeGamemode.Server.Entities; using ReallifeGamemode.Server.Extensions; using ReallifeGamemode.Server.Finance; @@ -70,8 +70,8 @@ namespace ReallifeGamemode.Server.Report if (player == null) return; - ChatService.SendMessage(player, "Admin " + admin.Name + " hat dein Ticket angenommen! (Benutze /rc)"); - ChatService.BroadcastDutyAdmin(admin.Name + " hat das Ticket von " + player.Name + " angenommen"); + ChatService.SendMessage(player, "!{#008fff}[REPORT]!{#FFFFFF}" Admin " + admin.Name + " hat dein Ticket angenommen! (Benutze /rc)"); + ChatService.BroadcastDutyAdmin("!{#008fff}[REPORT]!{#FFFFFF}" admin.Name + " hat das Ticket von " + player.Name + " angenommen"); for (int a = 0; a < listReports.Count; a++) { @@ -113,8 +113,8 @@ namespace ReallifeGamemode.Server.Report if (text.Equals("quit")) { - ChatService.SendMessage(user, "~y~[REPORT] Chat vom Admin beendet"); - ChatService.SendMessage(client, "~y~[REPORT] Chat beendet"); + ChatService.SendMessage(user, "!{#008fff}[REPORT]!{#FFFFFF}" Chat vom Admin beendet"); + ChatService.SendMessage(client, "!{#008fff}[REPORT]!{#FFFFFF}" Chat beendet"); for (int a = 0; a < listReports.Count; a++) { @@ -128,8 +128,8 @@ namespace ReallifeGamemode.Server.Report } else { - ChatService.SendMessage(client, "~y~[REPORT] " + client.Name + ": " + text); - ChatService.SendMessage(user, "~y~[REPORT] " + client.Name + ": " + text); + ChatService.SendMessage(client, "!{#008fff}[REPORT]!{#FFFFFF}" " + client.Name + ": " + text); + ChatService.SendMessage(user, "!{#008fff}[REPORT]!{#FFFFFF}" " + client.Name + ": " + text); } } else @@ -157,8 +157,8 @@ namespace ReallifeGamemode.Server.Report return; } Client admin = ClientService.GetClientByNameOrId(adminname); - ChatService.SendMessage(admin, "~y~[REPORT] " + client.Name + ": " + text); - ChatService.SendMessage(client, "~y~[REPORT] " + client.Name + ": " + text); + ChatService.SendMessage(admin, "!{#008fff}[REPORT]!{#FFFFFF}" " + client.Name + ": " + text); + ChatService.SendMessage(client, "!{#008fff}[REPORT]!{#FFFFFF}" " + client.Name + ": " + text); } } @@ -173,23 +173,23 @@ namespace ReallifeGamemode.Server.Report temp = listReports[a]; if (temp.getUser().Equals(user.Name)) { - ChatService.SendMessage(user, "Du hast bereits ein Ticket erstellt"); + ChatService.SendMessage(user, "!{#addc8d}"Du hast bereits ein Ticket erstellt"); return; } } if (UserHelper.dutyAdmins.Count == 0) { - ChatService.SendMessage(user, "Momentan ist kein Administrator verfügbar"); + ChatService.SendMessage(user, "!{#addc8d}"Momentan ist kein Administrator verfügbar"); return; } - ChatService.SendMessage(user, "Dein Ticket wurde abgeschickt"); - ChatService.SendMessage(user, "Momentan sind " + UserHelper.dutyAdmins.Count + " Admins verfügbar"); - ChatService.BroadcastDutyAdmin("Eingehendes Ticket von " + user.Name + ": " + data + " (Benutze /showtickets)"); + ChatService.SendMessage(user, "!{#addc8d}"Dein Ticket wurde abgeschickt"); + ChatService.SendMessage(user, "!{#addc8d}"Momentan sind " + UserHelper.dutyAdmins.Count + " Admins verfügbar"); + ChatService.BroadcastDutyAdmin("!{#008fff}[TICKET]!{#FFFFFF}" Eingehendes Ticket von~y~ " + user.Name + ": " + data + " (Benutze /showtickets)"); ReportManage ticket = new ReportManage(user.Name, data); listReports.Add(ticket); } if (type == "Quick Report") - ChatService.BroadcastAdmin("QR von " + user.Name + ": " + data, AdminLevel.SUPPORTER); + ChatService.BroadcastAdmin("!{#008fff}[QR] ~y~" + user.Name + "~w~: " + data, AdminLevel.SUPPORTER); } [RemoteEvent("deleteReport")] @@ -205,8 +205,8 @@ namespace ReallifeGamemode.Server.Report if (temp.getUser().Equals(player.Name)) { - ChatService.SendMessage(player, user.Name + " hat dein Ticket gelöscht!"); - ChatService.BroadcastDutyAdmin(user.Name + " hat das Ticket von " + player.Name + " gelöscht"); + ChatService.SendMessage(player, "!{#addc8d}"user.Name + " hat dein Ticket gelöscht!"); + ChatService.BroadcastDutyAdmin("!{#008fff}[TICKET]!{#FFFFFF}" "user.Name + " hat das Ticket von " + player.Name + " gelöscht"); listReports.Remove(temp); } }