Refresh TicketSystem

This commit is contained in:
Mac_Slash
2020-04-11 15:30:31 +02:00
parent b33a2b2bb6
commit 579fbc2e0a
3 changed files with 4 additions and 3 deletions

View File

@@ -149,7 +149,7 @@ namespace ReallifeGamemode.Server.Events
bool ticket_boolean = player.HasData("ticket_boolean");
int ticket_amount = NAPI.Data.GetEntityData(player, "ticket_amount");
player.TriggerEvent("SERVER:InteractionMenu_OpenMenu", JsonConvert.SerializeObject(accountData), faction, group, factionInvite, groupInvite, ticket_boolean, ticket_amount);
player.TriggerEvent("SERVER:InteractionMenu_OpenMenu", JsonConvert.SerializeObject(accountData), faction, group, factionInvite, groupInvite, ticket_boolean, JsonConvert.SerializeObject(ticket_amount));
}
[RemoteEvent("keyPress:E")]