diff --git a/ReallifeGamemode.Client/Player/criminalrelease.ts b/ReallifeGamemode.Client/Player/criminalrelease.ts index 7a069326..6f3e5512 100644 --- a/ReallifeGamemode.Client/Player/criminalrelease.ts +++ b/ReallifeGamemode.Client/Player/criminalrelease.ts @@ -34,7 +34,7 @@ export default function jailList(globalData: GlobalData) { globalData.InMenu = true; - prisoners = prisonersArr; + prisoners = JSON.parse(prisonersArr); jailMenu = new Menu("Gefängnis PC", "", new Point(50, 50), null, null); diff --git a/ReallifeGamemode.Server/Events/Key.cs b/ReallifeGamemode.Server/Events/Key.cs index d29b36e8..dcfed08d 100644 --- a/ReallifeGamemode.Server/Events/Key.cs +++ b/ReallifeGamemode.Server/Events/Key.cs @@ -290,7 +290,7 @@ namespace ReallifeGamemode.Server.Events } } } - player.TriggerEvent("showJailMenu", criminals.ToArray()); + player.TriggerEvent("showJailMenu", JsonConvert.SerializeObject(criminals.ToArray())); } } }