Change Clothe and RefuseCollector
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@@ -177,7 +177,8 @@ export default function clotheShopList(globalData: IGlobalData) {
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if (item.ComponentId == key) {
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var txData = getClothingName(key, item.ClotheId, gender);
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let clotheUpperMenu = new UIMenu(mp.game.ui.getLabelText(txData[0].data[0].GXT), " ", new Point(0, 0), bannerSprite.library, bannerSprite.texture);
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categoryMenu.AddItem(new UIMenuItem(mp.game.ui.getLabelText(txData[0].data[0].GXT), ""));
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let clotheUpperMenu = new UIMenu(" ", mp.game.ui.getLabelText(txData[0].data[0].GXT), new Point(0, 0), bannerSprite.library, bannerSprite.texture);
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clotheUpperMenu.Visible = false;
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for (const x of txData) {
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@@ -196,7 +197,6 @@ export default function clotheShopList(globalData: IGlobalData) {
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cloth.push(item);
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tx.push(x);
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}
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categoryMenu.AddItem(clotheUpperMenu);
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}
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}
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