diff --git a/ReallifeGamemode.Server/Managers/InventoryManager.cs b/ReallifeGamemode.Server/Managers/InventoryManager.cs index e0dc309d..38d5d00d 100644 --- a/ReallifeGamemode.Server/Managers/InventoryManager.cs +++ b/ReallifeGamemode.Server/Managers/InventoryManager.cs @@ -82,7 +82,7 @@ namespace ReallifeGamemode.Server.Managers { player.TriggerEvent("Error", "Du kannst deinen Kofferraum gerade nicht öffnen."); } - Vehicle veh = NAPI.Pools.GetAllVehicles().ToList().Where(v => v.Position.DistanceTo(player.Position) <= 2).FirstOrDefault(); + Vehicle veh = NAPI.Pools.GetAllVehicles().ToList().Where(v => v.Position.DistanceTo(player.Position) <= 4).FirstOrDefault(); if (veh == null) { player.TriggerEvent("Error", "Kein Fahrzeug in der Nähe!");