haus id in textlabel
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@@ -53,11 +53,11 @@ namespace ReallifeGamemode.Server.Core.Managers
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playerInColShape[house.Id] = new List<IPlayer>();
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playerInColShape[house.Id] = new List<IPlayer>();
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houseMarkers[house.Id] = Api.Marker.CreateMarker(MarkerType.VerticalCylinder, housePos.Subtract(new Position(0, 0, 1.7)), new Position(), new Position(), 1.6f, Color.White);
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houseMarkers[house.Id] = Api.Marker.CreateMarker(MarkerType.VerticalCylinder, housePos.Subtract(new Position(0, 0, 1.7)), new Position(), new Position(), 1.6f, Color.White);
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string text = $"~g~Zum Verkauf\n~s~{house.Type}\nPreis: ~y~{(house.Price == 0 ? "~r~Nicht verkäuflich" : house.Price.ToMoneyString())}";
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string text = $"~g~Zum Verkauf~s~(ID: {house.Id})\n~s~{house.Type}\nPreis: ~y~{(house.Price == 0 ? "~r~Nicht verkäuflich" : house.Price.ToMoneyString())}";
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if (house.OwnerId != null)
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if (house.OwnerId != null)
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{
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{
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text = $"{house.Type}\n~s~Besitzer: ~y~{house.Owner.Name}";
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text = $"{house.Type}~s~ (ID: {house.Id})\n~s~Besitzer: ~y~{house.Owner.Name}";
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if (house.RentalFee != 0)
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if (house.RentalFee != 0)
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{
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{
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