This commit is contained in:
aviate
2019-10-18 23:46:45 +02:00
parent d9a6ca6f0c
commit 5a26ee0be9

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@@ -45,7 +45,7 @@ namespace ReallifeGamemode.Server.DrivingSchool
_colShape1 = NAPI.ColShape.CreateSphereColShape(new Vector3(-1083.96, -2476.96, 14.07), 3f); _colShape1 = NAPI.ColShape.CreateSphereColShape(new Vector3(-1083.96, -2476.96, 14.07), 3f);
_colShape1.OnEntityEnterColShape += EntityEnterBusinessColShape; _colShape1.OnEntityEnterColShape += EntityEnterBusinessColShape;
_colShape1.OnEntityExitColShape += EntityExitBusinessColShape; _colShape1.OnEntityExitColShape += EntityExitBusinessColShape;
NAPI.Blip.CreateBlip(90, new Vector3(-1083.96, -2476.96, 14.07), 0.7f, 85, "Flugschule", shortRange: true); NAPI.Blip.CreateBlip(90, new Vector3(-1083.96, -2476.96, 14.07), 0.7f, 4, "Flugschule", shortRange: true);
} }
private static void EntityEnterBusinessColShape(ColShape colShape, Client client) private static void EntityEnterBusinessColShape(ColShape colShape, Client client)
{ {