add /joblist
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@@ -14,6 +14,7 @@ using System.Text.RegularExpressions;
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using ReallifeGamemode.Server.Classes;
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using ReallifeGamemode.Server.Classes;
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using ReallifeGamemode.Server.Factions.Medic;
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using ReallifeGamemode.Server.Factions.Medic;
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using ReallifeGamemode.Server.Models;
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using ReallifeGamemode.Server.Models;
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using ReallifeGamemode.Server.Job;
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/**
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/**
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* @overview Life of German Reallife - Admin Commands (Admin.cs)
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* @overview Life of German Reallife - Admin Commands (Admin.cs)
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@@ -282,6 +283,22 @@ namespace ReallifeGamemode.Server.Commands
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player.SendChatMessage(b.Id.ToString().PadRight(3) + " | " + b.Name + (b is CarDealerBusinessBase ? " | Autohaus" : ""));
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player.SendChatMessage(b.Id.ToString().PadRight(3) + " | " + b.Name + (b is CarDealerBusinessBase ? " | Autohaus" : ""));
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}
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}
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}
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}
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[Command("joblist", "~m~Benutzung: ~s~/joblist")]
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public void CmdAdminJoblist(Client player)
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{
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if (!player.GetUser()?.IsAdmin(AdminLevel.SUPPORTER) ?? true)
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{
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ChatService.NotAuthorized(player);
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return;
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}
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player.SendChatMessage("~m~__________ ~s~Jobs ~m~__________");
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foreach (JobBase job in JobManager.GetJobs())
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{
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player.SendChatMessage(job.Id.ToString().PadRight(3) + " | " + job.Name);
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}
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}
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#endregion
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#endregion
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#region ALevel1
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#region ALevel1
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[Command("a", "~m~Benutzung: ~s~/a [Nachricht]", GreedyArg = true)]
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[Command("a", "~m~Benutzung: ~s~/a [Nachricht]", GreedyArg = true)]
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