changed /time back
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@@ -1638,7 +1638,7 @@ namespace ReallifeGamemode.Server.Commands
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return;
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return;
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}
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}
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string broadcastMsg = $"Serverzeit wurde von ~g~" + player.Name + " ~s~auf ~g~{hour:D2}:{min:D2}:{sec:D2} ~s~gesetzt!";
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string broadcastMsg = $"Serverzeit wurde von auf ~g~{hour:D2}:{min:D2}:{sec:D2} ~s~gesetzt!";
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NAPI.Notification.SendNotificationToAll(broadcastMsg);
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NAPI.Notification.SendNotificationToAll(broadcastMsg);
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TimeManager.PauseTimeManager();
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TimeManager.PauseTimeManager();
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NAPI.World.SetTime(hour, min, sec);
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NAPI.World.SetTime(hour, min, sec);
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