Rework client-side medic task
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@@ -54,20 +54,12 @@ export default function deathScreen() {
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mp.game.gameplay.setFadeOutAfterDeath(false);
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mp.events.callRemote('RespawnPlayerAtHospital');
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mp.game.graphics.setStreamedTextureDictAsNoLongerNeeded("Mptattoos");
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mp.events.callRemote("CutMedicEarnings");
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});
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mp.events.add("updateDutyMedics", (count) => {
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dutyMedics = count;
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});
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mp.events.add("medicTaskTimeout", (count) => {
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taskTimeout = true;
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mp.events.callRemote("MedicTaskTimeout");
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mp.events.callRemote("RemoveMedicCheckpoint");
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});
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mp.events.add("render", () => {
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var currentDate = new Date();
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@@ -113,10 +105,6 @@ export default function deathScreen() {
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} else {
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mp.events.call("respawnDeathPlayer");
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}
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} else {
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if (deathSeconds < medicJobTime && taskTimeout == false) {
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mp.events.callRemote("medicTaskTimeout");
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}
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}
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});
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}
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