Feature/save system
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@@ -36,12 +36,16 @@ namespace reallife_gamemode.Model
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base.OnModelCreating(modelBuilder);
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}
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//User
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public DbSet<Server.Entities.User> Users { get; set; }
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public DbSet<Server.Entities.UserVehicle> UserVehicles { get; set; }
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public DbSet<Server.Entities.UserBankAccount> BankAccounts { get; set; }
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public DbSet<Server.Entities.Ban> Bans { get; set; }
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//Faction
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public DbSet<Server.Entities.Faction> Factions { get; set; }
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public DbSet<Server.Entities.FactionRank> FactionRanks { get; set; }
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public DbSet<Server.Entities.FactionVehicle> FactionVehicles { get; set; }
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//Logs
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//public DbSet<Server.Logs.Ban> BanLogs { get; set; }
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