Feature/save system

This commit is contained in:
VegaZ
2018-10-07 20:17:06 +02:00
parent 44028f6310
commit 5d1983f97a
13 changed files with 179 additions and 61 deletions

View File

@@ -37,10 +37,17 @@ namespace reallife_gamemode.Server.Events
{
var user = saveUser.Users.SingleOrDefault(u => u.Name == player.Name);
user.PositionX = player.Position.X;
user.PositionY = player.Position.Y;
user.PositionZ = player.Position.Z;
saveUser.SaveChanges();
if(user == null)
{
return;
}
else
{
user.PositionX = player.Position.X;
user.PositionY = player.Position.Y;
user.PositionZ = player.Position.Z;
saveUser.SaveChanges();
}
}
player.SetData("isLoggedIn", false);
}