Change Items , add Cooldown

This commit is contained in:
2021-04-13 20:30:02 +02:00
parent 182accea22
commit 5e4d5b1ece
29 changed files with 263 additions and 75 deletions

View File

@@ -10,7 +10,7 @@ namespace ReallifeGamemode.Server.Inventory.Items
{
internal class Baklava : ConsumableItem
{
public override int Id => 104;
public override int Id => 105;
public override string Name => "Baklava";
public override string Description => "Dessert für dannach.";
public override int Gewicht => 100;
@@ -19,7 +19,7 @@ namespace ReallifeGamemode.Server.Inventory.Items
public override uint Object => 2240524752;
public override int Price => 300;
public override float Cooldown => 10000;
public override float Cooldown => 20000;
public override void Consume(UserItem uItem)
{