Change Items , add Cooldown
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@@ -9,12 +9,12 @@ namespace ReallifeGamemode.Server.Inventory.Items
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{
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public override int Id => 102;
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public override string Name => "Bier";
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public override string Description => "Ein Bier";
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public override int Gewicht => 10;
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public override string Description => "Ein Kolben";
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public override int Gewicht => 500;
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public override string Einheit => "g";
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public override int HpAmount => 10;
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public override uint Object => 2240524752;
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public override int Price => 20;
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public override int Price => 50;
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public override float Cooldown => 1000;
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