Change Items , add Cooldown
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@@ -4,15 +4,14 @@ using System.Text;
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namespace ReallifeGamemode.Server.Inventory.Items
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{
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class CombatPDW : WeaponDealItem
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internal class CombatPDW : WeaponDealItem
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{
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public override int Id => 12;
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public override string Name => "CombatPDW";
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public override string Description => "Waffe";
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public override int Gewicht => 500;
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public override string Einheit => "g";
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public override uint Object => 3666746839; //3061944032
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public override int Price => 0;
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public override int Id => 12;
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public override string Name => "CombatPDW";
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public override string Description => "Waffe";
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public override int Gewicht => 2300;
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public override string Einheit => "g";
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public override uint Object => 3666746839; //3061944032
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public override int Price => 0;
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}
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}
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