Change Items , add Cooldown
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@@ -8,14 +8,18 @@
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namespace ReallifeGamemode.Server.Inventory.Items
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{
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public class Holz : IDroppableItem
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public class Holz : DropItem
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{
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public int Id => 32;
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public string Name => "Holz";
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public string Description => "Ich und mein Holz.";
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public int Gewicht => 650;
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public string Einheit => "g";
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public uint Object => 1805779401;
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public int Price => 0;
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public override int Id => 20;
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public override string Name => "Holz";
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public override string Description => "Ich und mein Holz.";
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public override int Gewicht => 650;
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public override string Einheit => "g";
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public override uint Object => 1805779401;
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public override int Price => 0;
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}
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}
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