renewed and improved busdriver job system, paaqo is not amused

This commit is contained in:
2019-09-12 18:20:18 +02:00
parent 146261bc03
commit 5ea2487b29
4 changed files with 74 additions and 14 deletions

View File

@@ -10,7 +10,8 @@ export default function checkpointHandle(globalData: GlobalData) {
var inCheckpoint = false;
mp.events.add('setCheckPoint', (position, player) => {
mp.gui.chat.push("exec");
mp.gui.chat.push("jaha");
inCheckpoint = false;
posCp = position;
Player = player;
activeCheckpoint = mp.markers.new(1, posCp, 3.0, {
@@ -19,6 +20,8 @@ export default function checkpointHandle(globalData: GlobalData) {
dimension: 0
});
//mp.events.call("SERVER:Util_setWaypoint", posCp.X, posCp.Z);
mp.game.ui.setNewWaypoint(posCp.x, posCp.y);
myVar = setInterval(myTimer, 100);
});
@@ -26,7 +29,10 @@ export default function checkpointHandle(globalData: GlobalData) {
let dist = mp.game.gameplay.getDistanceBetweenCoords(Player.position.x, Player.position.y, 0, posCp.x, posCp.y, 0, false);
if (dist <= 2 && !inCheckpoint) {
mp.game.audio.playSoundFrontend(1, "Beep_Red", "DLC_HEIST_HACKING_SNAKE_SOUNDS", true);
inCheckpoint = true;
activeCheckpoint.visible = false;
clearInterval(myVar);
mp.events.callRemote("playerInCheckpoint");
} else if (dist > 2) {
inCheckpoint = false;