test
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@@ -66,7 +66,7 @@
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if (player == mp.players.local) {
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if (player == mp.players.local) {
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blockInput = true;
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blockInput = true;
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}
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}
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} else if (!loop) {
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} else if (!loop && player.isPlayingAnim(animDict, animName, 3)) {
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if (player == mp.players.local) {
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if (player == mp.players.local) {
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blockInput = false;
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blockInput = false;
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mp.events.callRemote("CLIENT:ClearAnimationData", player);
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mp.events.callRemote("CLIENT:ClearAnimationData", player);
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@@ -127,6 +127,14 @@
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mp.events.callRemote("CLIENT:SET_InFrontOfPos", result);
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mp.events.callRemote("CLIENT:SET_InFrontOfPos", result);
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});
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});
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mp.events.add("SERVER:GetInFrontOfPlayer", (entity: PlayerMp) => {
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let player = mp.players.local;
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let result = xyInFrontOfPos(entity.position, entity.heading, 0.5);
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result.z = player.position.z;
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mp.players.local.heading = entity.heading;
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mp.players.local.position = result;
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});
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function xyInFrontOfPos(pos, heading, dist): Vector3Mp {
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function xyInFrontOfPos(pos, heading, dist): Vector3Mp {
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heading *= Math.PI / 180
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heading *= Math.PI / 180
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pos.x += (dist * Math.sin(-heading))
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pos.x += (dist * Math.sin(-heading))
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@@ -34,6 +34,39 @@ namespace ReallifeGamemode.Server.Commands
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{
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{
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#region Todo
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#region Todo
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[Command("test_cuff1")]
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public void TestCuff1(Player player, string nameOrId)
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{
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if (!player.GetUser()?.IsAdmin(AdminLevel.SUPPORTER) ?? true)
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{
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ChatService.NotAuthorized(player);
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return;
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}
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Player target = PlayerService.GetPlayerByNameOrId(nameOrId);
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if (target.Id == player.Id)
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return;
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Vector3 front = player.GetInFrontOfPosition();
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front.Z = player.Position.Z;
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target.Position = front;
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target.Heading = player.Heading;
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}
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[Command("test_cuff2")]
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public void TestCuff2(Player player, string nameOrId)
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{
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if (!player.GetUser()?.IsAdmin(AdminLevel.SUPPORTER) ?? true)
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{
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ChatService.NotAuthorized(player);
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return;
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}
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Player target = PlayerService.GetPlayerByNameOrId(nameOrId);
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if (target.Id == player.Id)
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return;
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target.TriggerEvent("SERVER:GetInFrontOfPlayer", player);
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}
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[Command("cuff", "~m~Benutzung: ~s~/cuff [ID]")]
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[Command("cuff", "~m~Benutzung: ~s~/cuff [ID]")]
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public void CmdCuffTest(Player player, string nameOrId)
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public void CmdCuffTest(Player player, string nameOrId)
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{
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{
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@@ -46,7 +79,10 @@ namespace ReallifeGamemode.Server.Commands
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if (target.Id == player.Id)
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if (target.Id == player.Id)
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return;
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return;
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target.Position = player.GetInFrontOfPosition();
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Vector3 front = player.GetInFrontOfPosition();
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front.Z = player.Position.Z;
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target.Position = front;
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target.Heading = player.Heading;
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target.Heading = player.Heading;
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if (!target.HasAnimation("Cuffed"))
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if (!target.HasAnimation("Cuffed"))
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