Hotfix !!!!!!!!!!!!!!!!!!1
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@@ -418,83 +418,5 @@ namespace ReallifeGamemode.Server.Job
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}
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#endregion zweiSpeieler
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#region Data
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public class MuellmannData
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{
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private Player client1;
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private Player client2;
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public Vehicle vehicle;
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private static int trashCount = 0;
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public MuellmannData(Vehicle vehicle)
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{
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this.vehicle = vehicle;
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}
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public void setClientToData(Player player)
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{
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if (client1 == player || client2 == player)
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{
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Console.WriteLine("Spieler schon gespeichert");
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return;
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}
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if (client1 == null) { client1 = player; return; }
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else if (client2 == null) { client2 = player; return; }
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else if (client1 != null && client2 != null) { Console.WriteLine("kein Platz"); }
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}
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public void removeClientFromData(Player player)
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{
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if (client1 == player) { client1 = null; }
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if (client2 == player) { client2 = null; }
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}
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public int getTrashCount()
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{
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return trashCount;
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}
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public void setTrashCount(int i)
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{
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trashCount = i;
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}
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public List<Player> getClientsFromData()
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{
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List<Player> tempList = new List<Player>();
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if (client1 != null) { tempList.Add(client1); }
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if (client2 != null) { tempList.Add(client2); }
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return tempList;
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}
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public MuellmannData getDataFromClient(Player player)
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{
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if (client1 != player && client2 != player)
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return null;
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return this;
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}
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public bool hasFreePlace()
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{
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if (client1 != null && client2 != null)
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return false;
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return true;
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}
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public Player getPartnerClient(Player player)
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{
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if (client1 != player && client2 != player)
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return null;
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if (client1 == player) { return client2; }
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if (client2 == player) { return client1; }
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return null;
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}
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}
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#endregion Data
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}
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}
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