add find haus in interactionMenu & fix after revive db dead = false
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@@ -33,11 +33,13 @@ export default function (globalData: IGlobalData) {
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var vehiclesItem = new UIMenuItem("Fahrzeuge", "Zeige deine Fahrzeuge an");
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var HouseItem = new UIMenuItem("Haus", "Finde dein Haus");
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var ticketItem = new UIMenuItem("Strafticket", "Strafticket annehmen/ablehnen");
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var payName: string;
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mp.events.add("SERVER:InteractionMenu_OpenMenu", (accountDataJson: string, factionleader: string, faction: string, group: string, factionInvite: boolean, groupInvite: boolean, ticket_boolean: boolean, ticket_amount) => {
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mp.events.add("SERVER:InteractionMenu_OpenMenu", (accountDataJson: string, factionleader: string, faction: string, group: string, factionInvite: boolean, groupInvite: boolean, ticket_boolean: boolean, ticket_amount, house: boolean) => {
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var accountData: AccountData = JSON.parse(accountDataJson);
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@@ -55,6 +57,8 @@ export default function (globalData: IGlobalData) {
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menu.AddItem(licenseItem);
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menu.BindMenuToItem(getLicenseMenu(accountData, accountData.licenses, menu), licenseItem);
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var vehicles = accountData.vehicles;
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if (vehicles.length > 0) {
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menu.AddItem(vehiclesItem);
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@@ -77,6 +81,7 @@ export default function (globalData: IGlobalData) {
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menu.AddItem(groupItem);
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menu.BindMenuToItem(getGroupMenu(group, menu), groupItem);
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}
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menu.AddItem(HouseItem);
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@@ -169,9 +174,14 @@ export default function (globalData: IGlobalData) {
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input.getValue(name => {
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mp.events.call("CLIENT:InteractionMenu_Pay_Name", name);
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mp.gui.cursor.show(false, false);
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menu.Close(true);
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menu.Close(true);
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globalData.InInput = false;
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});
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} else if (item == HouseItem) {
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mp.events.callRemote("CLIENT:InteractionMenu_FindHouse");
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mp.gui.cursor.show(false, false);
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menu.Close(true);
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globalData.InInput = false;
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}
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});
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