add find haus in interactionMenu & fix after revive db dead = false
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@@ -223,6 +223,13 @@ namespace ReallifeGamemode.Server.Events
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public void RespawnPlayerAtHospital(Player player)
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{
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player.SetData("isDead", false);
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using (var dbContext = new DatabaseContext())
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{
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User u;
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u = player.GetUser(dbContext);
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u.Dead = false;
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dbContext.SaveChanges();
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}
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player.RemoveAllWeapons();
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NAPI.Player.SpawnPlayer(player, new Vector3(-495.45, -336.33, 34.5), -98.36f);
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