add find haus in interactionMenu & fix after revive db dead = false

This commit is contained in:
Michael
2020-09-17 17:13:53 +02:00
parent c895280114
commit 5fbceb88a3
6 changed files with 67 additions and 4 deletions

View File

@@ -223,6 +223,13 @@ namespace ReallifeGamemode.Server.Events
public void RespawnPlayerAtHospital(Player player)
{
player.SetData("isDead", false);
using (var dbContext = new DatabaseContext())
{
User u;
u = player.GetUser(dbContext);
u.Dead = false;
dbContext.SaveChanges();
}
player.RemoveAllWeapons();
NAPI.Player.SpawnPlayer(player, new Vector3(-495.45, -336.33, 34.5), -98.36f);