add find haus in interactionMenu & fix after revive db dead = false

This commit is contained in:
Michael
2020-09-17 17:13:53 +02:00
parent c895280114
commit 5fbceb88a3
6 changed files with 67 additions and 4 deletions

View File

@@ -14,6 +14,7 @@ using System.Buffers;
using Microsoft.EntityFrameworkCore;
using ReallifeGamemode.Server.Events;
using System;
using ReallifeGamemode.Server.Core.API;
/**
* @overview Life of German Reallife - Managers Interaction (InteractionManager.cs)
@@ -670,10 +671,28 @@ namespace ReallifeGamemode.Server.Managers
}
}
[RemoteEvent("CLIENT:InteractionMenu_FindHouse")]
public void InteractionMenu_House(Player player)
{
using (var dbContext = new DatabaseContext())
{
User user = player.GetUser(dbContext);
if (user.House == null)
{
player.SendNotification("~r~[Fehler] ~w~Du besitzt kein Haus!");
return;
}
else
{
player.TriggerEvent("SERVER:Util_setWaypoint", user.House.Position.X, user.House.Position.Y);
}
}
}
#endregion Eigeninteraktionen PFEILTASTE-RUNTER
#region Spielerinteraktionen PFEILTASTE-LINKS
#region Spielerinteraktionen PFEILTASTE-LINKS
[RemoteEvent("openTradeInventory")]
public void OpenTradeInventory(Player player, string targetPlayer)