add find haus in interactionMenu & fix after revive db dead = false
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@@ -14,6 +14,7 @@ using System.Buffers;
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using Microsoft.EntityFrameworkCore;
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using ReallifeGamemode.Server.Events;
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using System;
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using ReallifeGamemode.Server.Core.API;
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/**
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* @overview Life of German Reallife - Managers Interaction (InteractionManager.cs)
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@@ -670,10 +671,28 @@ namespace ReallifeGamemode.Server.Managers
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}
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}
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[RemoteEvent("CLIENT:InteractionMenu_FindHouse")]
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public void InteractionMenu_House(Player player)
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{
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using (var dbContext = new DatabaseContext())
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{
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User user = player.GetUser(dbContext);
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if (user.House == null)
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{
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player.SendNotification("~r~[Fehler] ~w~Du besitzt kein Haus!");
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return;
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}
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else
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{
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player.TriggerEvent("SERVER:Util_setWaypoint", user.House.Position.X, user.House.Position.Y);
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}
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}
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}
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#endregion Eigeninteraktionen PFEILTASTE-RUNTER
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#region Spielerinteraktionen PFEILTASTE-LINKS
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#region Spielerinteraktionen PFEILTASTE-LINKS
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[RemoteEvent("openTradeInventory")]
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public void OpenTradeInventory(Player player, string targetPlayer)
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