asservatentruck nicht abschließbar gemacht

This commit is contained in:
Luke
2021-06-11 23:40:13 +02:00
parent fab537f1e4
commit 5fe9b5de8a

View File

@@ -9,6 +9,7 @@ using ReallifeGamemode.Server.Types;
using ReallifeGamemode.Server.Util; using ReallifeGamemode.Server.Util;
using ReallifeGamemode.Server.WeaponDeal; using ReallifeGamemode.Server.WeaponDeal;
using ReallifeGamemode.Server.Log; using ReallifeGamemode.Server.Log;
using ReallifeGamemode.Server.Managers;
namespace ReallifeGamemode.Server.Events namespace ReallifeGamemode.Server.Events
{ {
@@ -113,7 +114,7 @@ namespace ReallifeGamemode.Server.Events
} }
else if (sV is FactionVehicle fV) else if (sV is FactionVehicle fV)
{ {
if (!fV.GetOwners().Contains(u.FactionId ?? 0) || sV.Model == VehicleHash.Riot) if (!fV.GetOwners().Contains(u.FactionId ?? 0) || sV.Model == HanfManager.ASSERVATENTRUCK_VEHICLE)
{ {
return; return;
} }
@@ -181,7 +182,7 @@ namespace ReallifeGamemode.Server.Events
} }
else if (sV is FactionVehicle fV) else if (sV is FactionVehicle fV)
{ {
if (!fV.GetOwners().Contains(u.FactionId ?? 0) || sV.Model == VehicleHash.Riot) if (!fV.GetOwners().Contains(u.FactionId ?? 0) || sV.Model == HanfManager.ASSERVATENTRUCK_VEHICLE)
{ {
return; return;
} }