Removed unnecessary databasecontext on register

This commit is contained in:
hydrant
2018-10-21 13:03:56 +02:00
parent fa991789ee
commit 604229210e

View File

@@ -17,30 +17,30 @@ namespace reallife_gamemode.Server.Events
[RemoteEvent("OnPlayerRegister")] [RemoteEvent("OnPlayerRegister")]
public void OnPlayerRegister(Client player, string password) public void OnPlayerRegister(Client player, string password)
{ {
using (var checkUser = new Model.DatabaseContext()) using (var dbContext = new Model.DatabaseContext())
{ {
var checkedUser = checkUser.Users.SingleOrDefault(b => b.Name == player.Name); var checkedUser = dbContext.Users.SingleOrDefault(b => b.Name == player.Name);
if (checkedUser == null) if (checkedUser == null)
{ {
using (var registerUser = new Model.DatabaseContext()) var user = new Entities.User
{ {
var user = new Entities.User Name = player.Name,
{ SocialClubName = player.SocialClubName,
Name = player.Name, Password = NAPI.Util.GetHashSha256(password)
SocialClubName = player.SocialClubName, };
Password = NAPI.Util.GetHashSha256(password)
}; dbContext.Users.Add(user);
registerUser.Users.Add(user); dbContext.SaveChanges();
registerUser.SaveChanges(); var userBankAccount = new Entities.UserBankAccount
var userBankAccount = new Entities.UserBankAccount {
{ UserId = user.Id,
UserId = user.Id, Balance = 5000,
Balance = 5000, Active = true
Active = true };
};
registerUser.UserBankAccounts.Add(userBankAccount); dbContext.UserBankAccounts.Add(userBankAccount);
registerUser.SaveChanges(); dbContext.SaveChanges();
}
player.TriggerEvent("registerSuccess"); player.TriggerEvent("registerSuccess");
NAPI.Player.SpawnPlayer(player, Main.DEFAULT_SPAWN_POSITION, Main.DEFAULT_SPAWN_HEADING); NAPI.Player.SpawnPlayer(player, Main.DEFAULT_SPAWN_POSITION, Main.DEFAULT_SPAWN_HEADING);
player.SetData("isLoggedIn", true); player.SetData("isLoggedIn", true);