notification waypoint
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@@ -3,6 +3,7 @@
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let x_saved: number;
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let y_saved: number;
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let z_saved: number;
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let waypointSet: boolean;
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mp.events.add("SERVER:Util_setWaypoint", (x, y, z) => {
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mp.game.ui.setNewWaypoint(x, y);
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@@ -12,11 +13,11 @@
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x_saved = position.x;
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y_saved = position.y;
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z_saved = position.z;
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waypointSet = true;
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mp.events.callRemote("SERVER:waypointToDriver", position.x, position.y);
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});
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mp.events.add("gotoWaypoint", () => {
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mp.gui.chat.push("xyz: " + x_saved + " " + y_saved + " " + z_saved);
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mp.players.local.position = new mp.Vector3(x_saved, y_saved, z_saved);
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mp.events.add("playerRemoveWaypoint", () => {
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waypointSet = false;
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});
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}
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