Begin tuning system

This commit is contained in:
hydrant
2018-10-21 21:45:11 +02:00
parent 604229210e
commit 618c8cba28
5 changed files with 72 additions and 0 deletions

9
Client/Player/quit.js Normal file
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@@ -0,0 +1,9 @@
/**
* @overview Life of German Reallife - Player Quit quit.js
* @author hydrant
* @copyright (c) 2008 - 2018 Life of German
*/
mp.events.add('playerQuit', (player, exitType, reason) => {
mp.game.ui.clearHelp(true);
});

15
Client/Tuning/main.js Normal file
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@@ -0,0 +1,15 @@
/**
* @overview Life of German Reallife - Tuning tuning.js
* @author hydrant
* @copyright (c) 2008 - 2018 Life of German
*/
mp.events.add('showTuningInfo', () => {
mp.game.ui.setTextComponentFormat('STRING');
mp.game.ui.addTextComponentSubstringPlayerName('Drücke ~INPUT_CONTEXT~, um dein Fahrzeug zu modifizieren');
mp.game.ui.displayHelpTextFromStringLabel(0, true, true, -1);
});
mp.events.add('hideTuningInfo', () => {
mp.game.ui.clearHelp(true);
});

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@@ -17,3 +17,4 @@ require('./Player/waypoint.js');
require('./FactionManagement/main.js'); require('./FactionManagement/main.js');
require('./Tuning/main.js');

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@@ -4,6 +4,7 @@ using GTANetworkAPI;
using Microsoft.EntityFrameworkCore; using Microsoft.EntityFrameworkCore;
using reallife_gamemode.Model; using reallife_gamemode.Model;
using reallife_gamemode.Server.Entities; using reallife_gamemode.Server.Entities;
using reallife_gamemode.Server.Managers;
/** /**
* @overview Life of German Reallife - Main Class (Main.cs) * @overview Life of German Reallife - Main Class (Main.cs)
@@ -25,6 +26,8 @@ namespace reallife_gamemode
NAPI.Server.SetDefaultSpawnLocation(DEFAULT_SPAWN_POSITION, DEFAULT_SPAWN_HEADING); NAPI.Server.SetDefaultSpawnLocation(DEFAULT_SPAWN_POSITION, DEFAULT_SPAWN_HEADING);
NAPI.Server.SetAutoSpawnOnConnect(false); NAPI.Server.SetAutoSpawnOnConnect(false);
TuningManager.AddTuningGarage(new Vector3(-341, -134, 38.5), new Vector3(-334, -143, 41));
using (var context = new DatabaseContext()) using (var context = new DatabaseContext())
{ {
context.Bans.FirstOrDefault(); context.Bans.FirstOrDefault();
@@ -34,5 +37,8 @@ namespace reallife_gamemode
context.SaveChanges(); context.SaveChanges();
} }
} }
[Command("dim")]
public void dim(Client player) => player.SendChatMessage(player.Dimension.ToString());
} }
} }

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@@ -0,0 +1,41 @@
using GTANetworkAPI;
using reallife_gamemode.Server.Util;
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace reallife_gamemode.Server.Managers
{
class TuningManager : Script
{
private static List<ColShape> tuningGarages = new List<ColShape>();
public static void AddTuningGarage(Vector3 pos1, Vector3 pos2)
{
// DEBUG
NAPI.TextLabel.CreateTextLabel("Pos1", pos1, 100, 1, 0, new Color(255, 255, 255), true, 0);
NAPI.TextLabel.CreateTextLabel("Pos2", pos2, 100, 1, 0, new Color(255, 255, 255), true, 0);
ColShape colShape = NAPI.ColShape.CreateSphereColShape(pos1, 10, 0);
colShape.OnEntityEnterColShape += ColShape_OnEntityEnterColShape;
colShape.OnEntityExitColShape += ColShape_OnEntityExitColShape;
tuningGarages.Add(colShape);
}
private static void ColShape_OnEntityExitColShape(ColShape colShape, Client client)
{
NAPI.Util.ConsoleOutput("exit colshape");
client.TriggerEvent("hideTuningInfo");
}
private static void ColShape_OnEntityEnterColShape(ColShape colShape, Client client)
{
NAPI.Util.ConsoleOutput("enter colshape");
client.TriggerEvent("showTuningInfo");
}
}
}