change stuff with objects
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@@ -8,8 +8,8 @@
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namespace ReallifeGamemode.Server.Inventory.Interfaces
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{
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public interface IUsableItem : IItem, IDroppableItem
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public interface IUsableItem : IItem, IDroppableItem //marker Interface
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{
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void Use(UserItem uItem);
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bool Use(UserItem uItem);
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}
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}
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