change stuff with objects

This commit is contained in:
2021-04-13 17:57:33 +02:00
parent 2a82f72f14
commit 61da1edcb9
15 changed files with 200 additions and 108 deletions

View File

@@ -1,4 +1,6 @@
/**
using ReallifeGamemode.Database.Entities;
/**
* @overview Life of German Reallife - Inventory Items Chickenburger (Chickenburger.cs)
* @author VegaZ
* @copyright (c) 2008 - 2018 Life of German
@@ -6,15 +8,22 @@
namespace ReallifeGamemode.Server.Inventory.Items
{
public class Cocain : FoodItem
public class Cocain : ConsumableItem
{
public override int Id => 31;
public override string Name => "Kosks";
public override string Name => "Koks";
public override string Description => "Rave";
public override int Gewicht => 50;
public override int Gewicht => 2;
public override string Einheit => "g";
public override int HpAmount => 25;
public override int HpAmount => -5;
public override uint Object => 2240524752;
public override int Price => 0;
public override float Cooldown => throw new System.NotImplementedException();
public override void Consume(UserItem uItem)
{
//nothing
}
}
}