diff --git a/ReallifeGamemode.Server/Factions/Medic/Medic.cs b/ReallifeGamemode.Server/Factions/Medic/Medic.cs index 31d900a7..41447614 100644 --- a/ReallifeGamemode.Server/Factions/Medic/Medic.cs +++ b/ReallifeGamemode.Server/Factions/Medic/Medic.cs @@ -258,7 +258,7 @@ namespace ReallifeGamemode.Server.Factions.Medic { using var dbContext = new DatabaseContext(); { - dbContext.Factions.Include(f => f.BankAccount).Where(f => f.Id == 2).First().BankAccount.Balance += Medic.ReviveIncome / 2; + dbContext.Factions.Include(f => f.BankAccount).Where(f => f.Id == 2).First().BankAccount.Balance += Medic.ReviveIncome / 4; player.SendNotification($"Du hast den Einsatzort erreicht und ~g~{Medic.ReviveIncome / 4}$ ~s~für die Fraktion verdient."); Medic.delReviveTaskMedic(player); dbContext.SaveChanges();