afk system
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@@ -136,6 +136,11 @@ namespace ReallifeGamemode.Server.Extensions
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return player.GetServerData("duty", false);
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}
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public static bool IsAfk(this Player player)
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{
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return player.GetServerData("isAfk", false);
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}
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public static bool IsAlive(this Player player)
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{
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return !player.HasData("isDead") || player.GetData<bool>("isDead") == false;
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