db fehler gefixt
This commit is contained in:
@@ -24,7 +24,7 @@ namespace ReallifeGamemode.Server.Managers
|
||||
var addedATMs = 0;
|
||||
using (var dbContext = new DatabaseContext())
|
||||
{
|
||||
foreach (var currentATM in dbContext.Blips)
|
||||
foreach (var currentATM in dbContext.Blips.ToList())
|
||||
{
|
||||
if (currentATM.Sprite == 500)
|
||||
{
|
||||
|
||||
@@ -865,7 +865,7 @@ namespace ReallifeGamemode.Server.Managers
|
||||
}
|
||||
|
||||
[ServerEvent(Event.VehicleDeath)]
|
||||
public static async Task VehicleManagerVehicleDeath(Vehicle vehicle)
|
||||
public static void VehicleManagerVehicleDeath(Vehicle vehicle)
|
||||
{
|
||||
ServerVehicle serverVehicle = GetServerVehicleFromVehicle(vehicle);
|
||||
|
||||
@@ -876,7 +876,6 @@ namespace ReallifeGamemode.Server.Managers
|
||||
return;
|
||||
}
|
||||
Vehicle newVeh = serverVehicle.Spawn(vehicle);
|
||||
await Task.Delay(2000);
|
||||
newVeh.Repair();
|
||||
newVeh.Rotation = new Vector3(0, 0, serverVehicle.Heading);
|
||||
|
||||
|
||||
@@ -18,9 +18,12 @@
|
||||
</Content>
|
||||
</ItemGroup>
|
||||
<ItemGroup>
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore" Version="2.1.11" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.1.11" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Relational" Version="2.1.11" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore" Version="3.1.3" />
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="3.1.3">
|
||||
<PrivateAssets>all</PrivateAssets>
|
||||
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
|
||||
</PackageReference>
|
||||
<PackageReference Include="Microsoft.EntityFrameworkCore.Relational" Version="3.1.3" />
|
||||
<PackageReference Include="Microsoft.VisualStudio.Web.CodeGeneration.Design" Version="2.1.10" />
|
||||
<PackageReference Include="System.Runtime" Version="4.3.1" />
|
||||
</ItemGroup>
|
||||
|
||||
Reference in New Issue
Block a user