db fehler gefixt

This commit is contained in:
hydrant
2020-04-24 20:03:28 +02:00
parent abf248b1e3
commit 63f05026e0
8 changed files with 18 additions and 16 deletions

View File

@@ -24,7 +24,7 @@ namespace ReallifeGamemode.Server.Managers
var addedATMs = 0;
using (var dbContext = new DatabaseContext())
{
foreach (var currentATM in dbContext.Blips)
foreach (var currentATM in dbContext.Blips.ToList())
{
if (currentATM.Sprite == 500)
{

View File

@@ -865,7 +865,7 @@ namespace ReallifeGamemode.Server.Managers
}
[ServerEvent(Event.VehicleDeath)]
public static async Task VehicleManagerVehicleDeath(Vehicle vehicle)
public static void VehicleManagerVehicleDeath(Vehicle vehicle)
{
ServerVehicle serverVehicle = GetServerVehicleFromVehicle(vehicle);
@@ -876,7 +876,6 @@ namespace ReallifeGamemode.Server.Managers
return;
}
Vehicle newVeh = serverVehicle.Spawn(vehicle);
await Task.Delay(2000);
newVeh.Repair();
newVeh.Rotation = new Vector3(0, 0, serverVehicle.Heading);

View File

@@ -18,9 +18,12 @@
</Content>
</ItemGroup>
<ItemGroup>
<PackageReference Include="Microsoft.EntityFrameworkCore" Version="2.1.11" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="2.1.11" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Relational" Version="2.1.11" />
<PackageReference Include="Microsoft.EntityFrameworkCore" Version="3.1.3" />
<PackageReference Include="Microsoft.EntityFrameworkCore.Design" Version="3.1.3">
<PrivateAssets>all</PrivateAssets>
<IncludeAssets>runtime; build; native; contentfiles; analyzers; buildtransitive</IncludeAssets>
</PackageReference>
<PackageReference Include="Microsoft.EntityFrameworkCore.Relational" Version="3.1.3" />
<PackageReference Include="Microsoft.VisualStudio.Web.CodeGeneration.Design" Version="2.1.10" />
<PackageReference Include="System.Runtime" Version="4.3.1" />
</ItemGroup>