diff --git a/ReallifeGamemode.Client/util/weapondamage.ts b/ReallifeGamemode.Client/util/weapondamage.ts index 63877970..93e33621 100644 --- a/ReallifeGamemode.Client/util/weapondamage.ts +++ b/ReallifeGamemode.Client/util/weapondamage.ts @@ -1,4 +1,11 @@ export default function weapondamageUtil() { + + mp.players.local.setSuffersCriticalHits(false); + + mp.players.forEachInStreamRange((player) => { + player.setSuffersCriticalHits(false); + }); + mp.events.add('SERVER:WeaponModifier', (player) => { //mp.gui.chat.push("Modifier steht jetzt auf" + modifier); //mp.players.local.setWeaponDamageModifier(modifier); @@ -84,6 +91,7 @@ mp.events.add("entityStreamIn", (entity) => { if (entity.type === "player") { + mp.gui.chat.push("headshot entity stream in" + entity.name); entity.setSuffersCriticalHits(false); } });