diff --git a/Server/Commands/Admin.cs b/Server/Commands/Admin.cs index 768b1ffd..a8c9199c 100644 --- a/Server/Commands/Admin.cs +++ b/Server/Commands/Admin.cs @@ -570,7 +570,7 @@ namespace reallife_gamemode.Server.Commands List playerlist = NAPI.Pools.GetAllPlayers(); foreach (Client currentPlayer in playerlist) { - if (currentPlayer.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? true) + if (currentPlayer.GetUser()?.IsAdmin(AdminLevel.ADMIN) ?? false) { NAPI.Chat.SendChatMessageToPlayer(currentPlayer, "~r~Admin " + NAPI.Player.GetPlayerName(player) + "~w~: " + message); } @@ -592,7 +592,7 @@ namespace reallife_gamemode.Server.Commands List playerlist = NAPI.Pools.GetAllPlayers(); foreach (Client currentPlayer in playerlist) { - if (currentPlayer.GetUser()?.IsAdmin(AdminLevel.SUPPORTER) ?? true) + if (currentPlayer.GetUser()?.IsAdmin(AdminLevel.SUPPORTER) ?? false) { NAPI.Chat.SendChatMessageToPlayer(player, "~w~" + NAPI.Player.GetPlayerName(currentPlayer)); @@ -615,7 +615,7 @@ namespace reallife_gamemode.Server.Commands if (!weatherBefore.Equals(weatherAfter)) { - NAPI.Chat.SendChatMessageToPlayer(player, "~w~Weather changed to " + NAPI.World.GetWeather())); + NAPI.Chat.SendChatMessageToPlayer(player, "~w~Weather changed to " + NAPI.World.GetWeather()); } else { NAPI.Chat.SendChatMessageToPlayer(player, "~w~Unable to change weather");