Test: gangwar kill mstg
This commit is contained in:
@@ -1,4 +1,4 @@
|
||||
using System.Collections.Generic;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using GTANetworkAPI;
|
||||
using Newtonsoft.Json;
|
||||
@@ -56,7 +56,8 @@ namespace ReallifeGamemode.Server.Gangwar
|
||||
|
||||
if (killerInsideTurf && victimInsideTurf)
|
||||
{
|
||||
NAPI.Util.ConsoleOutput($"GangwarKill - Victim {victim.Name} - Killer and Victim are in Turf area");
|
||||
NAPI.Util.ConsoleOutput($"GangwarKill - Victim {victim.Name} - Killer and Victim are in Turf area");
|
||||
killer.TriggerEvent("gangWarKillNotification", victim.Name);
|
||||
foreach (var turf in getTurfs())
|
||||
{
|
||||
if (turf.getId() == victim.GetData<int>("inGangWar"))
|
||||
|
||||
Reference in New Issue
Block a user