From 672d39450b27b4d80bdae37f67eb98f91c783ffe Mon Sep 17 00:00:00 2001 From: hydrant Date: Sun, 2 Aug 2020 17:38:28 +0200 Subject: [PATCH] staatsfrak cars tunen --- ReallifeGamemode.Server/Managers/TuningManager.cs | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-) diff --git a/ReallifeGamemode.Server/Managers/TuningManager.cs b/ReallifeGamemode.Server/Managers/TuningManager.cs index eecbef81..2079ba86 100644 --- a/ReallifeGamemode.Server/Managers/TuningManager.cs +++ b/ReallifeGamemode.Server/Managers/TuningManager.cs @@ -38,7 +38,7 @@ namespace ReallifeGamemode.Server.Managers if (c.IsInVehicle && c.VehicleSeat == 0) { Vehicle v = c.Vehicle; - if (v.GetServerVehicle() is FactionVehicle fV && fV.GetOwners().Any(fV => dbContext.Factions.Where(f => f.Id == fV && f.StateOwned).Any())) + if (v.GetServerVehicle() is FactionVehicle fV) { return; }