From 679ae7edd508c461596aeabd88cf8c43e650721d Mon Sep 17 00:00:00 2001 From: "michael.reiswich" Date: Mon, 24 May 2021 21:55:58 +0200 Subject: [PATCH] ipl-load at connect --- ReallifeGamemode.Server/Events/Connect.cs | 2 ++ 1 file changed, 2 insertions(+) diff --git a/ReallifeGamemode.Server/Events/Connect.cs b/ReallifeGamemode.Server/Events/Connect.cs index 19ce8c88..0ac0f6a7 100644 --- a/ReallifeGamemode.Server/Events/Connect.cs +++ b/ReallifeGamemode.Server/Events/Connect.cs @@ -83,6 +83,8 @@ namespace ReallifeGamemode.Server.Events player.TriggerEvent("CLIENT:AddPed", 8, "ig_siemonyetarian", 1222.0868, 2726.5286, 38.00415, 113.77263, 0, false, true, 0, "none", true, true, true);//Ped Rentcar Knast player.TriggerEvent("CLIENT:AddPed", 9, "ig_siemonyetarian", -215.4218292236328, 6218.90478515625, 31.491567611694336, -135.07437133789062, 0, false, true, 0, "none", true, true, true);//Ped Rentcar Paleto player.TriggerEvent("CLIENT:AddPed", 10, "ig_siemonyetarian", 818.239990234375, -1040.833984375, 26.750696182250977, 3.0542829036712646, 0, false, true, 0, "none", true, true, true);//Ped Rentcar Lamesa + NAPI.World.RemoveIpl("dt1_03_shutter"); // ips doors asservatenkammer + NAPI.World.RequestIpl("finbank"); // asservatenkammer (interior) TimeSpan currentTime = TimeManager.CurrentTime; bool disableLightMode = currentTime > LightModeTimeFrom && currentTime < LightModeTimeTo;