fix colshape at drivingschool and planschool
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@@ -68,7 +68,7 @@ namespace ReallifeGamemode.Server.DrivingSchool
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public static void Setup()
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{
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informationLabel = NAPI.TextLabel.CreateTextLabel("Fahrschule", new Vector3(-815.8334, -1346.405, 5.150263), 20.0f, 1.3f, 0, new Color(255, 255, 255));
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marker = NAPI.Marker.CreateMarker(434, new Vector3(-815.8334, -1346.405, 5.150263), new Vector3(), new Vector3(), 1f, new Color(255, 255, 255));
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marker = NAPI.Marker.CreateMarker(MarkerType.VerticalCylinder, new Vector3(-815.8334, -1346.405, 4.150263), new Vector3(), new Vector3(), 1f, new Color(255, 255, 255));
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_colShape = NAPI.ColShape.CreateSphereColShape(new Vector3(-815.8334, -1346.405, 5.150263), 3f);
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_colShape.OnEntityEnterColShape += EntityEnterBusinessColShape;
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@@ -40,7 +40,7 @@ namespace ReallifeGamemode.Server.DrivingSchool
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{
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informationLabel1 = NAPI.TextLabel.CreateTextLabel("Flugschule", new Vector3(-1083.96, -2476.96, 14.07), 20.0f, 1.3f, 0, new Color(255, 255, 255));
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marker1 = NAPI.Marker.CreateMarker(MarkerType.VerticalCylinder, new Vector3(-1083.96, -2476.96, 14.07), new Vector3(), new Vector3(), 1f, new Color(255, 255, 255));
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marker1 = NAPI.Marker.CreateMarker(MarkerType.VerticalCylinder, new Vector3(-1083.96, -2476.96, 13.07), new Vector3(), new Vector3(), 1f, new Color(255, 255, 255));
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_colShape1 = NAPI.ColShape.CreateSphereColShape(new Vector3(-1083.96, -2476.96, 14.07), 3f);
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_colShape1.OnEntityEnterColShape += EntityEnterBusinessColShape;
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