halo bitteschön 2 neue autohaus bitte mit scharf
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@@ -6,7 +6,7 @@ namespace ReallifeGamemode.Server.Business
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{
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public override int Id => 8;
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public override string Name => "Motorrad Shop";
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public override string Name => "Bike Shop";
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public override Vector3 Position => new Vector3(1180.997, -394.9542, 68.01635);
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25
ReallifeGamemode.Server/Business/ClassicAndLuxuryCarshop.cs
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25
ReallifeGamemode.Server/Business/ClassicAndLuxuryCarshop.cs
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@@ -0,0 +1,25 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using GTANetworkAPI;
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namespace ReallifeGamemode.Server.Business
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{
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class ClassicAndLuxuryCarshop : CarDealerBusinessBase
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{
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public override int Id => 12;
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public override string Name => "Classic & Luxury Carshop";
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public override Vector3 Position => new Vector3(-1274.3439, 315.1384, 65.51176);
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public override Vector3 CarSpawnPositon => new Vector3(-1351.2072, 244.88942, 60.357693);
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public override float CarSpawnHeading => 3.62;
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public override void Load()
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{
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}
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}
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}
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25
ReallifeGamemode.Server/Business/OldschoolCarshop.cs
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ReallifeGamemode.Server/Business/OldschoolCarshop.cs
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@@ -0,0 +1,25 @@
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using System;
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using System.Collections.Generic;
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using System.Text;
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using GTANetworkAPI;
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namespace ReallifeGamemode.Server.Business
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{
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class OldschoolCarshop : CarDealerBusinessBase
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{
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public override int Id => 13;
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public override string Name => "Oldschool Carshop";
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public override Vector3 Position => new Vector3(-1888.1119, 2049.722, 140.9831);
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public override Vector3 CarSpawnPositon => new Vector3(-1883.5817, 2029.6252, 140.55038);
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public override float CarSpawnHeading => 163.73;
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public override void Load()
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{
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}
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}
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}
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@@ -6,7 +6,7 @@ namespace ReallifeGamemode.Server.Business
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{
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public override int Id => 3;
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public override string Name => "Vapid Autohaus";
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public override string Name => "Vapid Carshop";
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public override Vector3 Position => new Vector3(-177, -1156, 23);
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