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39
ReallifeGamemode.Server.Types/MarkerType.cs
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39
ReallifeGamemode.Server.Types/MarkerType.cs
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using System;
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using System.Collections.Generic;
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using System.Text;
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namespace ReallifeGamemode.Server.Types
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{
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public enum MarkerType
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{
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UpsideDownCone = 0,
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VerticalCylinder = 1,
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ThickChevronUp = 2,
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ThinChevronUp = 3,
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CheckeredFlagRect = 4,
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CheckeredFlagCircle = 5,
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VerticleCircle = 6,
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PlaneModel = 7,
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LostMCDark = 8,
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LostMCLight = 9,
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Number0 = 10,
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Number1 = 11,
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Number2 = 12,
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Number3 = 13,
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Number4 = 14,
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Number5 = 15,
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Number6 = 16,
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Number7 = 17,
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Number8 = 18,
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Number9 = 19,
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ChevronUpx1 = 20,
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ChevronUpx2 = 21,
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ChevronUpx3 = 22,
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HorizontalCircleFat = 23,
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ReplayIcon = 24,
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HorizontalCircleSkinny = 25,
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HorizontalCircleSkinnyArrow = 26,
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HorizontalSplitArrowCircle = 27,
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DebugSphere = 28
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}
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}
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