Committing for merge
This commit is contained in:
@@ -1,4 +1,5 @@
|
||||
let screenRes = mp.game.graphics.getScreenResolution(0, 0);
|
||||
const player = mp.players.local;
|
||||
|
||||
const NativeUI = require("nativeui");
|
||||
const Menu = NativeUI.Menu;
|
||||
@@ -14,7 +15,10 @@ mp.events.add("showFactionInteraction", (userFactionId, userFactionName, isFacti
|
||||
|
||||
mp.gui.chat.activate(false);
|
||||
globalData.Interaction = true;
|
||||
|
||||
|
||||
var rP = ((reviveTaskCount === "0") ? "~r~" : "~g~");
|
||||
var hP = ((healTaskCount === "0") ? "~r~" : "~g~");
|
||||
var fP = ((fireTaskCount === "0") ? "~r~" : "~g~");
|
||||
|
||||
let factionInteractionMenu = new Menu("Fraktionsinteraktion", userFactionName, new Point(0, screenRes.y / 2));
|
||||
|
||||
@@ -23,24 +27,27 @@ mp.events.add("showFactionInteraction", (userFactionId, userFactionName, isFacti
|
||||
leaderMenu.SetRightBadge(BadgeStyle.Star);
|
||||
factionInteractionMenu.AddItem(leaderMenu);
|
||||
}
|
||||
let reviveTaskMenu;
|
||||
let healTaskMenu;
|
||||
let fireTaskMenu;
|
||||
|
||||
switch (userFactionId) {
|
||||
case 2:
|
||||
let reviveTaskMenu = new UIMenuItem("Reviveauftr\u00e4ge");
|
||||
reviveTaskMenu.SetRightLabel(reviveTaskCount.toString())
|
||||
reviveTaskMenu = new UIMenuItem("Reviveauftr\u00e4ge");
|
||||
reviveTaskMenu.SetRightLabel(rP + reviveTaskCount)
|
||||
factionInteractionMenu.AddItem(reviveTaskMenu);
|
||||
|
||||
let healTaskMenu = new UIMenuItem("Healauftr\u00e4ge");
|
||||
reviveTaskMenu.SetRightLabel(healTaskCount.toString())
|
||||
healTaskMenu = new UIMenuItem("Healauftr\u00e4ge");
|
||||
healTaskMenu.SetRightLabel(hP + healTaskCount)
|
||||
factionInteractionMenu.AddItem(healTaskMenu);
|
||||
|
||||
let fireTaskMenu = new UIMenuItem("Reviveauftr\u00e4ge");
|
||||
reviveTaskMenu.SetRightLabel(fireTaskCount.toString())
|
||||
fireTaskMenu = new UIMenuItem("Feuerauftr\u00e4ge");
|
||||
fireTaskMenu.SetRightLabel(fP + fireTaskCount)
|
||||
factionInteractionMenu.AddItem(fireTaskMenu);
|
||||
break;
|
||||
}
|
||||
|
||||
let cancelItem = new UIMenuItem("Schlie\u00dfen", "Schlie\u00dft die Spielerinteraktion");
|
||||
let cancelItem = new UIMenuItem("Schlie\u00dfen", "Schlie\u00dft die Fraktionsinteraktion");
|
||||
cancelItem.BackColor = new Color(213, 0, 0);
|
||||
cancelItem.HighlightedBackColor = new Color(229, 57, 53);
|
||||
factionInteractionMenu.AddItem(cancelItem);
|
||||
@@ -48,10 +55,18 @@ mp.events.add("showFactionInteraction", (userFactionId, userFactionName, isFacti
|
||||
factionInteractionMenu.Visible = true;
|
||||
|
||||
factionInteractionMenu.ItemSelect.on((item) => {
|
||||
if (item.Text === "Schlie\u00dfen") {
|
||||
factionInteractionMenu.Visible = false;
|
||||
mp.gui.chat.activate(true);
|
||||
globalData.Interaction = false;
|
||||
switch (item) {
|
||||
case cancelItem:
|
||||
factionInteractionMenu.Visible = false;
|
||||
mp.gui.chat.activate(true);
|
||||
globalData.Interaction = false;
|
||||
break;
|
||||
case reviveTaskMenu:
|
||||
mp.events.callRemote("loadMedicTasks", 0)
|
||||
factionInteractionMenu.Visible = false;
|
||||
mp.gui.chat.activate(true);
|
||||
globalData.Interaction = false;
|
||||
break;
|
||||
}
|
||||
});
|
||||
|
||||
@@ -59,4 +74,45 @@ mp.events.add("showFactionInteraction", (userFactionId, userFactionName, isFacti
|
||||
mp.gui.chat.activate(true);
|
||||
globalData.Interaction = false;
|
||||
});
|
||||
});
|
||||
mp.events.add("showMedicTaskMenu", (type, taskList) => {
|
||||
var tasks = JSON.parse(taskList);
|
||||
mp.gui.chat.activate(false);
|
||||
globalData.Interaction = true;
|
||||
switch (type) {
|
||||
case 0:
|
||||
let reviveTaskMenu = new Menu("Revives", "", new Point(0, screenRes.y / 2));
|
||||
|
||||
for (task in tasks) {
|
||||
let aTask = new UIMenuItem(task.Victim);
|
||||
//aTask.SetRightLabel(mp.game.gameplay.getDistanceBetweenCoords(player.position.X, player.position.Y, player.position.Z, task.position.x, task.position.y, task.position.z, true).toString() + "m");
|
||||
reviveTaskMenu.AddItem(aTask);
|
||||
}
|
||||
|
||||
let cancelItem = new UIMenuItem("Schlie\u00dfen", "Schlie\u00dft die Fraktionsinteraktion");
|
||||
cancelItem.BackColor = new Color(213, 0, 0);
|
||||
cancelItem.HighlightedBackColor = new Color(229, 57, 53);
|
||||
reviveTaskMenu.AddItem(cancelItem);
|
||||
|
||||
reviveTaskMenu.ItemSelect.on((item) => {
|
||||
switch (item) {
|
||||
case cancelItem:
|
||||
reviveTaskMenu.Visible = false;
|
||||
mp.gui.chat.activate(true);
|
||||
globalData.Interaction = false;
|
||||
break;
|
||||
|
||||
}
|
||||
});
|
||||
|
||||
reviveTaskMenu.MenuClose.on(() => {
|
||||
mp.gui.chat.activate(true);
|
||||
globalData.Interaction = false;
|
||||
});
|
||||
break;
|
||||
case 1:
|
||||
break;
|
||||
case 2:
|
||||
break;
|
||||
}
|
||||
});
|
||||
Reference in New Issue
Block a user