staatsfrak wt speedo

This commit is contained in:
hydrant
2021-06-10 11:05:10 +02:00
parent 9037c7f0eb
commit 6d6475b807

View File

@@ -18,7 +18,7 @@ namespace ReallifeGamemode.Server.WeaponDeal
public static int[] WEAPON_DEAL_FACTIONS => WEAPON_DEAL_GANG_IDS.Concat(WEAPON_DEAL_STAATSFRAK_IDS).Distinct().ToArray(); public static int[] WEAPON_DEAL_FACTIONS => WEAPON_DEAL_GANG_IDS.Concat(WEAPON_DEAL_STAATSFRAK_IDS).Distinct().ToArray();
public static readonly VehicleHash WEAPON_DEAL_GANG_VEHICLE_HASH = VehicleHash.Gburrito2; public static readonly VehicleHash WEAPON_DEAL_GANG_VEHICLE_HASH = VehicleHash.Gburrito2;
public static readonly VehicleHash WEAPON_DEAL_STAATSFRAK_VEHICLE_HASH = VehicleHash.Policet; public static readonly VehicleHash WEAPON_DEAL_STAATSFRAK_VEHICLE_HASH = VehicleHash.Speedo;
private const int WEAPON_AMOUNT_GANG = 1; private const int WEAPON_AMOUNT_GANG = 1;
private const int WEAPON_AMOUNT_GANG_PISTOL50 = 3; private const int WEAPON_AMOUNT_GANG_PISTOL50 = 3;
@@ -196,9 +196,12 @@ namespace ReallifeGamemode.Server.WeaponDeal
Vehicle fVeh = VehicleManager.GetVehicleFromServerVehicle(factionVehicle); Vehicle fVeh = VehicleManager.GetVehicleFromServerVehicle(factionVehicle);
fVeh.SetData("weaponDeal", false); fVeh.SetData("weaponDeal", false);
fVeh.SetData("WeaponDealLoad", true); fVeh.SetData("WeaponDealLoad", true);
fVeh.AddAttachment("weapondeal", false); if (WEAPON_DEAL_GANG_IDS.Contains(user.FactionId.Value))
{
fVeh.AddAttachment("weapondeal", false);
fVeh.AddAttachment("weapondeal2", false);
}
fVeh.AddAttachment("weapondeal1", false); fVeh.AddAttachment("weapondeal1", false);
fVeh.AddAttachment("weapondeal2", false);
InventoryManager.RemoveAllItemsfromVehicleInventory(fVeh); InventoryManager.RemoveAllItemsfromVehicleInventory(fVeh);
int oMembers = NAPI.Pools.GetAllPlayers().Where(p => !p.IsAfk() && p.IsLoggedIn() && p.GetUser(context).FactionId == user.FactionId).Count(); int oMembers = NAPI.Pools.GetAllPlayers().Where(p => !p.IsAfk() && p.IsLoggedIn() && p.GetUser(context).FactionId == user.FactionId).Count();