diff --git a/ReallifeGamemode.Client/Gui/interiors.ts b/ReallifeGamemode.Client/Gui/interiors.ts index d4736eb0..a26195bf 100644 --- a/ReallifeGamemode.Client/Gui/interiors.ts +++ b/ReallifeGamemode.Client/Gui/interiors.ts @@ -1,4 +1,4 @@ -import game from ".."; +import game from ".."; import { Key } from "../game"; var interiorId = -1; @@ -14,7 +14,7 @@ game.events.add('SERVER:InteriorManager_ClearHelpText', () => { game.events.add('SERVER:InteriorManager_ShowHelpText', (interior, intId, entEx) => { //game.ui.setHelpText('Drücke ~INPUT_CONTEXT~, um ~b~' + interior + ' ~s~zu ' + (entEx === 0 ? 'betreten' : 'verlassen')); - helpText = "~s~Drücke ~g~E~s~ um ~b~" + interior + " ~s~zu " + (entEx === 0 ? "betreten" : "verlassen"); + helpText = "~s~Drücke ~g~E~s~, um ~b~" + interior + " ~s~zu " + (entEx === 0 ? "betreten" : "verlassen"); mp.events.call("renderHelpTextOnScreen", helpText) interiorId = intId; enterExit = entEx; @@ -25,4 +25,4 @@ game.events.add('SERVER:InteriorManager_ShowHelpText', (interior, intId, entEx) function keyPressHandler() { if (game.ui.inChat) return; game.events.callServer('InteriorManager_UseTeleport', [interiorId, enterExit]); -} \ No newline at end of file +}