added time in jailtime info
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@@ -59,6 +59,9 @@ export default function (globalData: GlobalData): void {
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});
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});
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mp.events.add("toggleDutyMode", (toggle) => {
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mp.events.add("toggleDutyMode", (toggle) => {
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if (toggle != 0) {
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}
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dutyMode = toggle;
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dutyMode = toggle;
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});
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});
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@@ -216,7 +219,7 @@ export default function (globalData: GlobalData): void {
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})
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})
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if (jailTime > 0) {
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if (jailTime > 0) {
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mp.game.graphics.drawText("~y~Knastzeit: (" + jailTime + ")", [0.89, 0.441],
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mp.game.graphics.drawText("~y~Knastzeit: " + jailTime + " Minuten", [0.9, 0.55],
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{
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{
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font: 4,
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font: 4,
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color: [255, 255, 255, 255],
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color: [255, 255, 255, 255],
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@@ -76,7 +76,7 @@ namespace ReallifeGamemode.Server.Wanted
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Medic.RemoveTaskFromList(task);
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Medic.RemoveTaskFromList(task);
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client.Health = 100;
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client.Health = 100;
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client.TriggerEvent("jailTime", jailTime);
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client.TriggerEvent("jailTime", (int)(jailTime / 60));
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ChatService.SendMessage(client, "!{#FF614A}* Du bist nun im Gefängnis für " + jailTime + " Sekunden.");
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ChatService.SendMessage(client, "!{#FF614A}* Du bist nun im Gefängnis für " + jailTime + " Sekunden.");
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ChatService.BroadcastFaction("!{#8181E9}HQ: " + user.Name + " wurde ins Gefängnis geliefert.", new List<int>() { 1, 3 });
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ChatService.BroadcastFaction("!{#8181E9}HQ: " + user.Name + " wurde ins Gefängnis geliefert.", new List<int>() { 1, 3 });
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}
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}
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@@ -166,6 +166,7 @@ namespace ReallifeGamemode.Server.Wanted
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using (var dbContext = new DatabaseContext())
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using (var dbContext = new DatabaseContext())
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{
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{
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player.GetUser(dbContext).JailTime -= 60;
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player.GetUser(dbContext).JailTime -= 60;
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player.TriggerEvent("jailTime", (int)(player.GetUser(dbContext).JailTime / 60));
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dbContext.SaveChanges();
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dbContext.SaveChanges();
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}
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}
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player.Health = 100;
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player.Health = 100;
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